I. CATALOG DESCRIPTION:
PH106-N1 or N2 Science of Sound C 3, P 2, CR 4
Basic concepts of sound and human hearing are introduced. Topics include the history and development of basic acoustics and electricity, microphones, loudspeakers, signal processing, monitoring and recording systems, and an introduction to current digital audio. This course is not applicable as an electrical elective for Electrical majors.
Pre-requisites: An appropriate math placement test result, MA090 Essential Math Skills, or MA091 Introductory Algebra.
Text (optional): The Science of Sound 3E, Rossing, Moore, & Wheeler, Addison-Wesley, ISBN 0-8053-8565-7
Free alternate Open Educational Resource (OER) texts: Sound, Physics and Music, Schmidt-Jones, via Open Stax. Acoustics via WikiBooks. The Acoustics text is at a traditional engineering level and is recommended for highly motivated students with a sufficient math background.
Web: Supporting materials and links may be found at the bottom of this page. Two professional sources are the Acoustical Society of America (http://acousticalsociety.org) and the Audio Engineering Society (http://www.aes.org).
Lab Manual (OER): Science of Sound Laboratory Manual (pdf)
III. STUDENT LEARNING OUTCOMES:
The student will demonstrate an understanding of the historical development of acoustics and audio, the methodology of its measurement, and its scope and relation to other disciplines.
The student will demonstrate a basic knowledge of the fundamental nature of acoustics and human hearing, including an understanding of basic audio testing and audio electronics.
The student will use algebraic and graphical techniques to solve basic problems involving acoustics and audio.
The student will demonstrate skills in the application of audio test equipment and experimental techniques through the laboratory via individual and/or group exercises and demonstrations, to observe, measure, document, and evaluate acoustical and audio phenomena.
The student will effectively gather experimental data via the laboratory exercises, analyze data using mathematical techniques explored in the lecture, and communicate their conclusions via presentations and/or written reports.
The student will demonstrate the ability to work effectively as part of a team in the laboratory, to investigate, document, and analyze natural phenomena in the area of acoustics and audio.
The student will demonstrate an understanding of the application of basic audio and acoustic principles in everyday life, including the areas of music, speech, and the variance of human hearing across populations.
Course Assessment Standards
Basic concepts of sound and human hearing are introduced. Topics include the history and development of basic acoustics and electricity, microphones, loudspeakers, signal processing, monitoring and recording systems, and an introduction to current digital audio. Success in this course requires a good working knowledge of algebra. Also, it is helpful if you have taken at least one lab course in high school or college. A basic $10 scientific calculator will be handy. Smart devices will not be allowed during tests. Some lab work will be performed using digital audio software. A portion of the lab exercises require a technical report due no later than one week after the exercise. Late penalty is one letter grade for the first half week, two letter grades for the second half week. Reports are not accepted beyond two weeks and receive a grade of 0. Remember, plagiarism is grounds for failure.
Week-by-week progress and assignments. Chapter readings refer to the Rossing text. Please note that we will not be covering every topic in the chapters listed.
Introduction to course. History, development, relations to other disciplines. Explanation of scientific method. Theory vs. hypothesis vs. conjecture.We introduce systems of units and basic physical quantities and relations.
This week we begin our study of vibrating systems and waves.
We finish off the first section with resonance and look at musical instrument examples.
We begin section two on the perception of sound.
We look at acoustic spaces and consider topics such as reverberation time. Take a look at the photo links at the bottom of the page. Here is a nice on-line room mode calculator: http://www.hunecke.de/en/calculators/room-eigenmodes.html You might also wish to download this free graphical room mode calculator (Windows only): http://www.realtraps.com/modecalc.htm
We start electroacoustics with a short introduction to basic electrical quantities (commonly associated with acoustical and audio measurements).We examine output transducers (e.g., loudspeakers). You may wish to download this free loudspeaker CAD software (Windows only): http://www.linearteam.dk/default.aspx?download=winisd
This week we finish loudspeakers and look at input transducers such as micrphones.
This week we begin discussion of signal processing. This is a wide-ranging topic and covers a lot of ground. We begin with the basics such as equalization, dynamic range compression, and limiting. We complete this with artificial ambience, namely reverb and echo
We begin discussion of digital audio and discuss concepts such as quantization and quality versus storage/streaming bandwidth requirements.
We continue with digital audio.
We finish digital audio with MIDI and Internet audio including perceptual coding, MP3, and copyright issues. Time for our second test.
We finish the course with a discussion of the mathematics behind musical scale construction.
Notes and Problem Sets
Metric System Essay
Science Intro Notes
Sine Wave Notes
Pitch, Overtones, and All That Suff
Acoustics and Hearing Notes
Waves Problem Set
Loudness Problem Set
Mics and Loudspeakers Problem Set
Digital Audio Problem Set
LabsScience of Sound Laboratory Manual (pdf)
MVCC Field House
MVCC Field House Close Up
Studio Wall Ceiling
Studio Window Insert
Garage Studio Claps
200 Hz Sine Pic
200+600 Sines Pic
200+600+1k Sines Pic
200 Hz Square Pic
PianoSnare 1 msec
PianoSnare 2 msec
PianoSnare 5 msec
PianoSnare 10 msec
PianoSnare 20 msec
PianoSnare 35 msec
PianoSnare 50 msec
PianoSnare 100 msec
Garage Clap Minus 100ms
Studio Clap Single Sonex
Studio Clap Double Sonex
TimmyUmbwebweSegment 320 kbps
TimmyUmbwebweSegment 96 kbps
TimmyUmbwebweSegment 32 kbps
TimmyUmbwebweSegment 8 kbps
Fire On High Reverse
Strange Magic Snip
Pythagorean-ET Major Chord
Acoustics and Vibration Animations - Dan Russell, Grad. Prog. Acoustics, Penn State
High speed video and discussion of drum headsOn-line Room Mode Calculator
ISO 226:2003 Equal Loudness Graph
Velocity and Attenuation Data for Various MaterialsAlternate Equal Loudness Data
OSHA Permisable Exposure Limit data and methods of estimation.
Absorption and Attenuation Data
Absorption and Attenuation Data (Alternate)
Musical Pitches and Scales Data
Medical Ultrasound Data
Noise Level Data
Perceived Noise Reduction Data
Reducing Noise in a Classroom
Music, Physics, and Engineering 2E, H. F. Olson, Dover, ISBN 0-486-21769-8
Audio Engineer's Reference Book 2E, M. Talbot-Smith, Ed., Focal Press, ISBN 0-240-516850
Sound System Engineering 2E, D. & C. Davis, Sams, ISBN 0-672-21857-7
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